Zelda Goes Into the Wild
The Legend of Zelda: Breath of the Wild looks like everything I didn’t know I wanted in the series.
True to their word, Nintendo really does seem to be rethinking all the gameplay tropes the Legend of Zelda series has built up over the past three decades. For instance, gone are the heart pieces that show up after defeating an enemy or cutting tall grass; instead, players will replenish hearts by eating food gathered on the overworld, like apples and boar meat (similar to Metal Gear Solid 3). Link can now gather and switch equipment on the fly, which brings the flavor of The Legend of Zelda closer to something like Diablo or Borderlands. Link also has the ability to climb any vertical surface, not just up ladders or vine-laden cliffs. And for the first time in history, there is a dedicated button for jumping. No more auto-jumping at ledges.